

You can choose from two different love interests: a young girl named Cassidy or a young man named Finn. The episode also does a great job of handling Sean’s sexuality and letting players decide how (or if) he explores it. Both choices come with big consequences, and the growing rift between the brothers is intriguing and dangerous – especially since Daniel’s gift is uncontrollable during emotional turmoil. While Daniel wants more time with his brother, you can decide whether Sean goes along with that or follows his own path. Daniel also struggles with who he is and what he wants, and the two butt heads about it throughout the episode. Sean tries to tell himself he feels free, but the monotony of the weed farm feels like a prison. They’re villains who are nothing more than narrative devices to push the story toward conflict.ĭespite poor characters, I enjoyed some of the thematic moments of the episode, including its juxtaposition between freedom and oppression. Two antagonists who run the weed farm are problematic as well, fitting neatly into their cruel archetypes without offering anything more substantial. They are a group of dreadlocked young adults with tragic backstories who follow alternative lifestyles, but they come across superficial rather than deep. I continue to care deeply for Sean and Daniel, but their new hippie friends are forgettable, predictable, and painfully stereotypical. The minigame isn’t interesting, and the chatter from other characters during it is equally mundane. That last chore is performed through a minigame where you perform timed button presses to continue onto the next plant. You spend most of your time doing painfully boring tasks washing dishes, carrying water tanks, and trimming marijuana buds. The setting, which takes place in a Californian forest and on a weed farm, is much more interesting than the events that occur within it. Unfortunately, the middle parts of the episode aren’t as compelling. The flashback does a good job of showing some of the roots of the boys’ relationship, giving the impression that their core bond can overcome anything. I enjoyed trying to make amends with Daniel after treating him unfairly, as well as understanding the weight Sean bears by acting as a second parent after their mother’s departure. It starts off on a good foot, with a flashback taking place three months prior to the incident that led the brothers to flee home. However, the road to that end is sloppy and forgettable.

Your decisions, particularly how you interact with Daniel, have been crucial this whole journey, and this episode is a fascinating culmination of the web of choices with a thrilling conclusion. Among the hippies, Sean is discovering more about himself, and his younger brother resents him for it. While the last episode focused on harnessing control over Daniel’s telekinesis power, this episode is more about embracing freedom and individuality.

It’s a wild premise, but new characters are boxed-in stereotypes and the episode struggles with poor pacing. This episode continues following the ups and downs of their bond as the boys take refuge at a hippie camp and marijuana farm. On their way toward Mexico, brothers Sean and Daniel have had harrowing experiences change their lives and complicate their relationship.
